package com.zerous.simplerts.screens;

import com.zerous.simplerts.*;

public class LoadingScreen extends Screen
{
	public LoadingScreen(Game game)
	{
		super(game);
	}

	@Override
	public void update(float deltaTime)
	{
		Arts.block = Zef.graphics.createSprite("image1.png");
		game.setScreen(new GameScreen(game));
	}

	@Override
	public void draw()
	{
		// TODO: Implement this method
	}
}
